Managing Netick
Starting and Shutting Down Netick
When you start Netick, you need to specify the mode you want to start it in. You can start it as a single sandbox, either a server or a client, like this:
As a server: var sandbox = Netick.Network.StartAsClient();
As a client: var sandbox = Netick.Network.StartAsServer();
Or you can start both a client and a server together, like this: var sandboxes = Netick.Network.StartAsServerAndClient(Clients);
To shut down Netick completely, call: Netick.Network.Shutdown();
Connecting to the Server
To connect the client to the server, call Connect(serverIPAddress)
on the sandbox representing the client: sandbox.Connect(serverIPAddress);
Disconnecting from the server
To disconnect the client, call Disconnect()
on the sandbox representing the client: sandbox.Disconnect()
;
You are advised to have a game starting scene used for server finding/matchmaking.
Scene Switching Scene
To switch from the current scene to another, call SwitchScene(sceneIndex)
on the sandbox: sandbox.SwitchScene(2);
To find the index of a scene, open the Build Settings window where you will see a list of all added scenes. If the desired scene is not present, open that scene and add it to the list.
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