Network Prefab Pool
public override void OnStartup(NetworkSandbox sandbox)
{
var bombPrefab = sandbox.GetPrefab("Bomb");
sandbox.InitializePool(bombPrefab, 5);
}Resetting Prefab Instances
public override void NetworkReset()
{
// reset all non-networked state which need to be reset so that your object is ready to be used again
}Last updated